
#ifndef SCALINGNOTE_H
#define SCALINGNOTE_H

#include <BVector>
#include <BRealSpinBox>

#include "Note.h"

class ScalingNote : public Note
{
public:
	ScalingNote(BWidget* parent = 0);
	~ScalingNote();

protected:
	void slotAssetChanged(BObject* object, const BValue& value);
	void slotXSpinBoxEditFinished(BObject* object, const BValue& value);
	void slotYSpinBoxEditFinished(BObject* object, const BValue& value);
	void slotZSpinBoxEditFinished(BObject* object, const BValue& value);

private:
	BRealSpinBox*	_xSpinBox;
	BRealSpinBox*	_ySpinBox;
	BRealSpinBox*	_zSpinBox;
};
#endif
